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Xbox head of publishing says commitment to diversity will get them to 3 billion players


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Tell Me Why protagonists walking next to each other

It would be no exaggeration to say that things are going well for Xbox right now; buoyed by the success of Game Pass and great interest in the company's E3 presentation (not least because of Starfield). Polygon has spoken to Xbox Head of Publishing Peter Wyse about Xbox's commitment to diversity, a topic that's just as important as the games.

As an example for diverse games, Wyse uses Dontnod's Tell Me Why, published by Xbox and currently free for Pride Month until the end of June. "We’re super proud of that game. It speaks to our values around LGBTQIA+ representation, mental health awareness, and more," he says. Going forward, Xbox Publishing wants to increase their efforts in partnering with diverse game development studios. Xbox is also sponsor to Gameheads, a technology training program for young people of colour and young people coming from low-income backgrounds.

"Phil [Spencer] always talks about that journey of getting the three billion players,” Wyse said—emphasising that this should include players on all different platforms. To that end, Xbox is currently investing heavily in cloud gaming, as it would allow players to enjoy games from different types of hardware.

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